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(+1)

It's good to see more games made in Taiwan coming out. Thanks for sharing it on the 台灣遊戲獨立(Indie)開發者Group!

Thank you for playing :D

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Fun game. I couldn't find the last two cheese pieces.

I think when you die you should disable controls until the character is visible. I would often die after respawning because the character was moving while invisible.

Also when respawning moving platforms from before death should be removed.

Looking forward to the full game.


Thanks for the feedback!! We are constantly improving the game, will definitely remove those bugs :D 

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Awesome work creating such a polished game! The graphics were lovely, and the levels were generally well designed. The controls were easy to learn, but very tough to master, which is great! 

It was a pain to be restarting the later levels each time you die. The first part was often super easy, and the later bits were brutal. The timing of things like platforms for the first half were rarely synced, so you had to wait before you could advance. It would be nice if the first parts of the level were in sync, so you could quickly move towards the later part of the levels.

Great work for a demo, I really enjoyed playing it!

Thanks for the reply, I'll be uploading a version with checkpoints very soon!!